Can Not Find Upgrade Tool For Desire Design Rage Mod
Fabsol and the Dev Team
The Calamity Mod currently adds:
- 20+ new bosses
- A brand new event
- A lot of new enemies, ores, and items
- 5 new modes for extra challenge
- 6 new biomes and several new structures
- Buffs and nerfs to certain vanilla features in order to maintain balance
- Buffs and nerfs to certain vanilla items that were either too weak or too strong
- Cross-content support for various other mods
PLEASE BE ADVISED:
Download the Calamity Mod Music mod if you want Calamity Mod music to be in your game!
Localizer Package
DivermanSam & the Goons
Respark your love for Terraria by adding a MASSIVE amount of new items, npcs, enemies, bosses, weapons, tools, mounts, equipment and vanity pieces as well as a new biome and three NEW fully playable classes! Please enjoy!
- As big a thanks as I can to AdipemDragon, Barometz, BluNinja, Brutallama, Durrani19, and Exodus Starlit for their incredible sprite work!
- As big a thanks as I can to DarkLight and direwolf420 for their incredible code work!
- As big a thanks as I can to Uncle Danny and Hayaku for their incredible wiki, design, and balance work!
- A big thanks to the Terraria Community as well; This would be nothing without them!
+ 3 Classes, the Healer, Bard, and Thrower
+ 1 Biome, the Aquatic Depths
+ 11 Unique Boss Encounters
+ over 2200 Items
+ over 250 Tiles
+ over 150 Enemies & Banners
+ 10 Town Npcs
+ 12 Mounts
Localizer Package
SheepishShepherd, jopoje…
Localizer Package
jopojelly
Use the "Toggle Recipe Browser" hotkey to show/hide the recipe browser. (Assign it in the keybindings menu)
Use the "Query Hovered Item" hotkey to quickly bring up the recipe browser with the hovered item. (Assign it in the keybindings menu, I suggest middle click)
Click on any Recipe to see details. Use categories and search filter to find the recipe you want.
Alt click on a recipe to pin a recipe.
Place an item in the slot to find related recipes.
You can view extended crafting options in the Craft menu. Recipes that can be satisfied with multiple crafting steps will be here.
Also try out the Item Catalogue and Bestiary.
There is an integrated Help in the Recipe Browser as well.
If you get stuck during "Rebuilding Loot Cache", let me know which mod is causing the issue by contacting me on the discord server.
Localizer Package
Fabsol and the Dev Team
Music for the Calamity Mod
Localizer Package
jopojelly, jofairden, rr…
Cheat Sheet is a tool for developers and those who just want to play around with any vanilla or mod item, recipe, or NPC. There are also tools to "paint" tiles to make building easier and faster.
Press K (or whatever hotkey you've assigned to "Toggle Cheat Sheet Hotbar") or click the button at the bottom center of your screen to view the Cheat Sheet Hotbar to access all the items. Press/Click again to hide it along with the selected item.
With the config, you can set tools to only be available to the host in multiplayer if you wish.
If you are using HEROsMod, you can selectively allow usage of tools in multiplayer. All the tools will be limited by the permissions assigned to your user.
See below for mod details, please note some buttons have a right-click feature as an addition to left-click.
Item Browser:
Click an item to grab a full stack of that item or Shift-click to move a full stack of that item immediately to your inventory. Right click to grab one, hold right click to grab quickly. The category buttons and the search field can be used to filter the list of items.
NPC Browser:
Click any NPC to spawn it in front of your character. Use categories and search filter to find the NPC you desire.
Recipe Browser:
Click on any Recipe to see details. Use categories and search filter to find the recipe you want.
Paint Tools:
Click to reveal the Paint Tools shelf.
--Eye Dropper: Use cursor to select tiles.
--Paint Tiles: Click to paint selected tiles. Click and drag to paint a tiled instance of selected tiles. Hold shift while dragging to constrain movement vertically or horizontally. Be very careful, stray clicks will override tiles and there is no undo function yet.
--Pallet Window: Store several tile selections.
--Schematics Browser: Submit builds to the schematics browser and explore other builds.
Extra Accessory Slots:
These slots appear to the left of your equipment. They will not affect you visually, but do affect stats as normal. Untested in multiplayer.
Auto-Trash Slot:
Now it's own mod, look for it on the Mod Browser.
Quick Clear Menu:
Use this menu to quickly clear either: items, projectiles or (de)buffs. Some features are untested in multiplayer.
Vacuum:
Left click to vacuum all current items in the world to you.
Right click to permanently vacuum items to you (until you stop playing or disable).
Quick Waypoints:
Left click to browse quick waypoints, this currently includes teleport to: spawn, hell, lihzahrd altar, dungeon and a random place.
Please note: temple teleport only works if there's a Lihzahrd Altar.
NPC Butcher Menu:
You can butcher (kill) hostile NPCs as well as Town NPCs using the Butcher menu.
This is programmed to exclude Target Dummies, Banners and Cultist spawned near the dungeon.
Spawn Rate Multiplier:
Cycle through settings for manipulating a spawn rate multiplier. (Spawn limit also affected) Fun for a challenge.
LightHack:
See through the darkness.
Next Update: Event Manager:
Start or stop all events.
Next Update: Boss Downer:
Allows you to set various bosses as defeated in the world.
Mod Extension Cheats:
Any cheats added by other mods will appear here. See the mod thread for info on how to add your own cheat buttons.
More tools will be added over time. Your input is highly appreciated, which you can leave by the Cheat Sheet forum post.
Localizer Package
Fargowilta and Terry N. …
This is a Quality of life mod that adds the Mutant town NPC who sells boss summons of nearly every mod
There are several other items such as infinite ammos, craftable instant builds for common world infrastructure like skybridges, obsidian underworld bridges, hellevators, unlimited potions, increased spawn rates toggle item, and more!
NEW UPDATE - V 2.4.2
-Frost/Pumpkin Moon summons only work during the event since their loot is wave-based, meaning summoning at night doesn't give drops
-Transparent Minions is a slider
-Text prints in chat when an Abom/Deviantt enemy spawner is unlocked to better communicate it to player
-Super Dummies max at 50
Localizer Package
Flashkirby99
Summary [g:4]
Based on the Boss Health Bars mod, but with my own twist on it because why not.
Show the boss' head icon.
Kinda supports non-standard bosses.
Customised health bar graphics for some bosses.
Has extra settings stored in Mod Configs/YetAnotherBHB.json
Easily extensible for modders.
Support for hamstar's Mod Helpers mod.
Credits
Flashkirby99 - I am making this mod.
[g:13] Config Settings v2 [g:14]
ShowBossHealthBars (true) enable health bars.
SmallHealthBars (false) force all health bars to use the small frame.
HealthBarDrawDistance (5000) maximum distance away from a boss health bars will be drawn for.
HealthBarUIScreenOffset (16) pixel distance from the bottom of the screen to draw from.
HealthBarUIStackOffset (6) pixel distance between each bar when multiple bosses are present.
HealthBarUIDefaultAlpha (1.0) default transparency of drawn bars from 0 (fully transparent) to 1 (opaque).
HealthBarUIMaxStackSize (0.15) amount of the screen that is allowed to be taken by boss health bars.
HealthBarUIScreenLength (0.5) width of the health bar relative to the screen size.
HealthBarUIFadeTime (30) number of frames to fade in/out. 60 frames is 1 second.
HealthBarUIFadeHover (0.5) transparency of health bars when moused over.
HealthBarFXShake (false) enable shaking when a boss takes damage.
HealthBarFXShakeHorizontal (0.5) allow shaking horizontally, which may look messy.
HealthBarFXShakeIntensity (2) how much to shake the bar by.
HealthBarFXChip (true) show the amount of damage dealt over a per"> What's the difference between this and Boss Health Bars? Preference mostly. Barack Obama Ross' one has more customisation, whereas this one is more silly effects.
[g:5] Summary [g:4]
Based on the Boss Health Bars mod, but with my own twist on it because why not.
Show the boss' head icon.
Kinda supports non-standard bosses.
Customised health bar graphics for some bosses.
Has extra settings stored in Mod Configs/YetAnotherBHB.json
Easily extensible for modders.
Support for hamstar's Mod Helpers mod.
Credits
Flashkirby99 - I am making this mod.
[g:13] Config Settings v2 [g:14]
ShowBossHealthBars (true) enable health bars.
SmallHealthBars (false) force all health bars to use the small frame.
HealthBarDrawDistance (5000) maximum distance away from a boss health bars will be drawn for.
HealthBarUIScreenOffset (16) pixel distance from the bottom of the screen to draw from.
HealthBarUIStackOffset (6) pixel distance between each bar when multiple bosses are present.
HealthBarUIDefaultAlpha (1.0) default transparency of drawn bars from 0 (fully transparent) to 1 (opaque).
HealthBarUIMaxStackSize (0.15) amount of the screen that is allowed to be taken by boss health bars.
HealthBarUIScreenLength (0.5) width of the health bar relative to the screen size.
HealthBarUIFadeTime (30) number of frames to fade in/out. 60 frames is 1 second.
HealthBarUIFadeHover (0.5) transparency of health bars when moused over.
HealthBarFXShake (false) enable shaking when a boss takes damage.
HealthBarFXShakeHorizontal (0.5) allow shaking horizontally, which may look messy.
HealthBarFXShakeIntensity (2) how much to shake the bar by.
HealthBarFXChip (true) show the amount of damage dealt over a per
Localizer Package
blushiemagic
Are you tired of having a mess of chests in your base? Never remember where you put your items, and have to run across your entire house to get from chest to chest? This mod will solve all of your problems!
This mod offers a solution to storage problems once and for all. It allows you to construct a central network to store all your items, that you can access from one single block. If desired, you can even set up multiple access points to use your storage from anywhere in the world. You can search your storage for items with a certain name, filter by item types, etc. The magic storage can even craft items for you!
The magic storage scales as you progress in your playthrough. It is accessible very early in the game, but with limited power. As you defeat bosses and earn more materials, you will be able to upgrade your storage to perform more functions and more easily expand the storage capacity.
TODO:
Money Compactor
Blacklist/Whitelist for specific accesses
Wait for bug reports
Localizer Package
HERO, jopojelly, Matt Th…
HERO's mod is a tools mod. It is a pick and choose server mod that allows you to decide how you want to run your world. You can turn on and off any features and you can allow different groups to use some but not all features. This tool has full group management with a GUI.
There are over 25 tools and many more in development. These tools aim to allow you to better manage a server without having to use slash commands in Terraria's chat. There is a full interface in game that you can use to preform actions.
This mod also works for single player.
Please check out the Forum post for more information.
Localizer Package
Gregg/VVV101, somebody02…
This mod adds 9 NPCs (Alchemist, Brewer, Jeweler, Young Brewer, Operator, Architect, Tinkerer, Musician and Explorer), who sell potions, materials and some other stuff.
New combinations of potions are sold by the Young Brewer.
The spawn condition for the Alchemist, the Jeweler, the Tinkerer & the Brewer is to kill the Eye of Ctulhu.
The Young Brewer spawns while both the Alchemist & the Brewer are in the world in Hardmode.
The spawn condition for the Operator is to kill EoW/BoC and to have a Wing of the World inside a free housing.
The Architect will come if you have at least 3 NPC.
The Musician will come if you defeat Skeletron.
The Explorer is a secret NPC. Try to figure out, how to spawn her.
Full Mod Config support.
v9.3
-Added Old Duke's bag in Operator's modded bags shop.
-Added Sulphurskin Potion to Brewer's shop.
-Fishron booster now makes Fishron mount always accelerated.
-Widened array of blocks Terrain Reformer can dig.
-Now Penetrator properly kills the player if drains his last 3 hitpoints.
-Now Xenomorphic Mystery Meteorite is just Mystery Meteorite.
-Hopefully fixed random Knuckles spawns in MP.
-Kinda fixed earrape sound of Dimensional Casket.
-Fixed Elements Awoken-related error in Operator's code.
-Fixed Calamity mod's Rage and Adrenaline related mechanics.
-Fixed Chandeliers prices.
-Changed prices of Marble and Granite blocks.
-Some code polishing.
-Renewed sprites for Reversity Coins and Boom Box.
v9.2.1
-Fixed Cracked Crown wasn't collecting souls without Mod of Redemption.
v9.2
-Added support for Elements Awoken mod for Operator.
-Added support for Mod of Redemption for Operator.
-Now Paper Tubes may drop from some modded bosses.
-Now Antibuff mode shouldn't affect buffs with duration less than 30.0001 second.
-Changed Operator's coins menu a bit.
-Added afterimages for some projectiles.
-Added all Broken Hero stuff from Vanilla/Thorium/Spirit/Litho's Armory mods.
Available after beating Golem.
-Added Solar Veil to Operator's shop.
Available after beating Plantera.
-Added Boom Box to Musician's 3rd shop.
Allows to passively play music boxes placed in the last inventory slot.
-Added Armor's module "Barrage" accessory. Support any your attack with some energy balls.
Available after beating Moon Lord.
-Now Mythril/Orichalcum Anvil can be bought from Architect after beating any mechanical boss and breaking at least 2 altars.
-Now Adamantite/Titanium Forge can be bought from Architect after beating any mechanical boss and breaking at least 3 altars.
-Added recipes for Obsidian, Honey and Crispy Honey blocks.
-Added Calamity mod's Tesla Potion to Brewer's 2nd shop.
-Added rewards for reaching 12500 and 15000 souls counter on Cracked Crown.
-Nerfed Big Bird's Lamp.
Now it pierces Ichor immunity after beating Plantera, inflicts Betsy's Curse after beating Golem and pierces Betsy's Curse immunity after beating Moon Lord.
-Now Paradise Lost Wings actually increases run speed.
-Reworked Symbiote accessory. Its stats now depending on world state.
Cannot be crafted anymore. Can drop at the end of Blood Moon with 20%.
-Resprites for Cera Sumat legendaries (Holy Avenger by Logar8521#0059 and The Light of Cera Sumat by Shade) and new Explorer sprite.
-Fixed Snatcher souls counter exploit with Sludge Blobs from Mod of Redemption.
-Fixed Chaos Bomb hitbox colliding with ground too early.
-Fixed XtraT's and Enchanced Shroomite's electric bolts being able to hurt player.
-Fixed mod's NPC summoning items not working.
-Fixed Materia Transmutators not working as Thorium Anvil and Arcane Armor Fabricator.
-Fixed cycled sound of Blinker accessory.
v9.1
-Finally fixed all Paper Tubes MP desynchronizations.
-Fixed mod's drops from Moon Lord with Calamity mod active.
This related to Reversity Coins, Torn Note, Paper Tube and National Ugandan Treasure.
-Buffed all legendary weapons.
-Buffed some EGO weapons (In the name of Love and Hate).
-Added Simulation Control Unit to Operator's EGO shop. Allows to control weather (rain, blizzard, sandstorm) and time.
Available in hardmode (after beating any mech boss if coins drop is disabled).
-Added Terrain Reformer to Operator's EGO shop. Pickaxe with right click function.
Available after beating Moon Lord.
-Added Dungeon and Space Holoprojector to Operator's EGO shop.
Dungeon is available after beating Skeletron.
-Added Feathers to Operator's shop.
Available after beating Skeletron.
-Added Forbidden Fragments to Operator's shop.
Available after beating Sand Elemental.
-Added Tinkerer's Horcrux to Jeweler's shop.
-Added config option to disable catcheability of mod's town NPCs.
-Counter Matter's projectile is now animated.
-Increased cooldown time for ''Blinker'' acceessory
-Reduced amount of lag
Localizer Package
NanobotZ
VeinMiner is a mod inspired by Minecraft mod called the same name.
It basically allows you to mine a whole ore vein by mining only one block of ore.
To make it work simply hold the VeinMine button (default: ~) and mine an ore.
If it doesn't work, go to the Controls in-game menu and check if the key is bound to the Veinmine hotkey.
Also make sure that other mods are not using that key.
To add more tiles as ores check if "Add tile to whitelist" and "Remove tile from whitelist" hotkeys are bound, aim at the tile you want to add/remove and press the corresponding hotkey.
This is blocked on multiplayer unless the host modifies the config file.
_______________
Should be compatible with all vanilla ores and all modded ores which:
- are added manually to the whitelist
- (in-game hidden) name ends with "Ore" or "OreTile"
- drops an item with the name ending with "Ore" or "Gem" or "Chunk".
- names are found in this list: http://textuploader.com/dhrr7
It is possible to change a config file of the mod to make the VeinMiner mine all blocks.
There are also a lot more config options to change, take a look at the homepage to find out more.
Newest update (1.3.1):
- Adding an ore to the whitelist now will also display mod's local name
For more information please visit the homepage.
Localizer Package
Yuyutsu and the Unread F…
Spirit's 1.4.2 update, Sinister Sands, is here! It adds:
- 120 new items
- 19 new enemies
- Brand new **Scarabeus**, **Vinewrath Bane**, and **Snow Monger** complete overhauls
- New **Fathomless Vases**, an Underground Microstructure to explore and test your luck with...
- Completely overhauled **Dark Sepulchres**, now complete with new loot, a special encounter, *and* a miniboss encounter
- The new artificial **Hyperspace Biome**
- Gambler **Lootbox overhaul**
- 5 new music tracks
- New ambient effects, overlays, and sounds
- Countless resprites, bug fixes, weapon and NPC improvements, and **so much more!**
The Spirit Mod is a huge Terraria mod, with plenty of content to explore, new enemies to fight, and new weapons to wield.
Current content:
- 1350+ Items
- 210 NPCs, including boss minions, enemies, and town NPCs
- 8 New bosses with interesting AIs
- 6 New Minibosses to be fought in different events
- 2 New Events, The Tide and the Mystic Moon, to take on!
- 2 Biomes, the Briar and the Spirit Biome!
- And many secrets for you to find!
Check out the mod's discord for more information! We hope you enjoy the mod, and please report any issues you encounter :)
Localizer Package
Fargowilta and Terry N. …
Fargo's Souls Mod is a content mod that adds the powerful Enchantments and Souls accessories, as well as a variety of bosses and minibosses.
Features the highly challenging Eternity Mode!
NEW UPDATE - V 1.3.96.7
-Several fixes and some balance changes
-See the wiki for full details!
Localizer Package
hamstar
Supplies numerous helper functions, classes, services, utilities, and information for other mods. Features include:
* In-game mod control panel UI for reporting bugs, seeing status/tags of loaded mods, and other helpful in-game options.
* Descriptive mod tags that may be viewed and edited by anyone, for any mod. Mod searches in the browser may be filtered by these tags.
* Per-world mod locking available via. control panel to prevent mod mismatch mishaps.
Modders: See the homepage for information on setting up your mod to receive bug reports!
Credits:
Nvar: Coal item's tile sprite sheet
Darkpuppy: Tweaked mod icon
Localizer Package
abluescarab
!!! WARNING !!!
Unequip your wings from the dedicated slot before updating or disabling this mod!
---
This mod adds a dedicated wing slot to the armor and accessories page of the inventory (next to the defense icon).
Now includes config file (Documents\My Games\Terraria\ModLoader\Mod Configs\WingSlot.json)! It contains two options:
* allowWingsInAccessorySlots - allows equipping wings in normal accessory slots (default: false, options: true or false)
* slotLocation - changes the slots' location (default: 1, options: 1 or 2)
* Left-click a set of wings or a dye, then place it in the slot.
* Right-click to equip wings.
* Shift-right-click to equip wings in the vanity slot.
* Right-click vanity wings to swap with equipped wings.
* Left-click the eye icon on the equip slot to toggle visibility.
[Known Issues]
* Yoraiz0r's Spell eye glow doesn't work
[Credits]
* jopojelly for code that draws a slot to the left of the dyes; for fixing multiplayer issues and various other bugs
* Boffin for TerraUI
* Zsashas for bug report (custom dye incompatibility)
* VVV101 for released updated version
* vizthex for suggesting slot location option
* jofairden for suggesting mod compatibility right-click overrides
* direwolf420 for fixing the mod for 0.11.5 and adding getequipslotitem & other mod.Call()s
[Changelog]
v1.7.3 2019-11-10 (HOTFIX)
* Fix: mod.Call() keywords should work (again)
* Fix: Cancelling mod loading won't crash the game
v1.7.2 2019-11-10 (HOTFIX)
* Fix: mod.Call() keywords work
v1.7.1 2019-11-10
* Fixed version number
v1.7.0 2019-11-10
* Fix mod for 0.11.5
* Implemented tModLoader ModConfig
* Add getEquipSlotItem and similar mod.Calls
v1.6.3 2019-08-17
* Build for tModLoader v0.11.4
v1.6.2 2018-09-16
* Fix: Changed equip override to right-click override and corrected functionality
v1.6.1 2018-09-16
* Fix: Wing modifiers are applied correctly
* Fix: Dyes work with visibility off
v1.6.0 2018-09-15
* Added mod compatibility slot overrides
v1.5.2 2018-06-25 (HOTFIX)
* Fix: Mod is visible in tModLoader again
v1.5.1 2018-06-23 (HOTFIX)
* Fix: Can remove items from slots again
v1.5.0 2018-06-22
Thank you, jopojelly, for making this release possible!
* Added multiplayer functionality
* Fix: Applies correct dust to wings
* Fix: Removed WingSlotPlayer.Initialize() lag
* Fix: Can no longer place multiple dyes in dye slots
* Fix: Can only place wings in wing slots
v1.4.1 2018-05-09
* Fix: Corrected release date in description
v1.4.0 2018-05-09
* Setting to allow equipping wings in normal accessory slot
* Setting to change slots' location
v1.3.2 2018-01-09
* Fix: slots move correctly based on window size
v1.3.1 2018-01-07
* Removed boffin from authors
v1.3.0 2018-01-07
* Moved slots back to main equipment page
* Fix: dyes should apply correctly
v1.2.10 2017-11-06
* Compiled for tModLoader v0.10.1
v1.2.9 2017-07-12
* Shows hover text on wing slots
v1.2.8 2017-07-09
* Updated credits
v1.2.7 2017-07-09
* Removed unneeded references
v1.2.6 2017-07-09
* Compiled for tModLoader v0.10.0.2
* Added support for custom dyes
v1.2.5 2017-03-28
* Fix: slots work with autopause on
v1.2.4 2017-01-02 (HOTFIX)
* Fix: wing slot moved back to second equip page
v1.2.3 2017-01-01
* Moved wing slots to equip page one under accessories
* Fix: wing slots have correct opacity
v1.2.2 2016-12-28
* Fix: mouse draws above item slots
* Fix: dyes no longer affect other equips
v1.2.1 2016-12-28 (HOTFIX)
* Fix: game crash when using minecart
v1.2.0 2016-12-27
* Added dye slot.
* Updated to latest TerraUI
v1.1.5 2016-12-26
* Right-clicking vanity wings will switch positions with equipped wings
* Fix: animated wings draw correctly
* Updated to latest TerraUI
v1.1.4 2016-12-23
* Fix: compiled for tModLoader v0.9.0.3
* Fix: rewritten for new IO system
* Fix: shift+click not working if equipment page is hidden
* Updated to latest TerraUI
v1.1.3 2016-10-01
* Fix: compiled for Terraria 1.3.3.2
* Fix: slots moved to left of PVP icon
v1.1.2 2016-08-14
* Fix: wings are no long duplicated when left-clicking slot
* Fix: vanity wings are no longer moved to the accessory wing slot on load
v1.1.1 2016-08-13
* Fix: can no longer interact with slots when they are not visible
v1.1.0 2016-08-10
* Added vanity slot
* Visibility button added to wing slot
* V
Localizer Package
Mirsario
(Check the mod's homepage for trailers & screenshots)
This is a huge mod, which, instead of adding new content to the game, focuses on adding new gameplay mechanics and completely remaking existing ones.
It remakes melee, ranged and magic combat, adds seasons, dodgerolls, block climbing, walljumps, wallrolls, atmospheric sounds & footsteps, emotes, a weakness & resistance system, makes gore ridiculously enjoyable, adds blood on tiles, a fire and an electricity systems, makes everything more interactive, enhances enemy ai, completely remakes player rendering, makes trees fall like in starbound, and does a thousand more things i can't even memorize.
Believe me, it's colossal.
Localizer Package
ThatOneJuicyOrange_
30+ new enemy NPCs and banners to collect
900+ new items
2 pre-hardmode Bosses, 7 hardmode bosses, 4 post moonlord boss
3 minibosses and 1 event miniboss
Unique music tracks for each and every boss and event in the mod!
2 new town NPCs
1 new post moonlord event
Do you have an idea for the mod? Want to contribute somehow? Come join our discord!
Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music
Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it!
Hope you enjoy playing my mod :)
----CHANGELOG----
1.3.13.3
- removed toy slime boss music and boss head
1.3.13.2
- fixed vanilla asset loading (hopefully, please tell me if not fully fixed)
1.3.13.1
- Important
- Made Planter Box's count as a platform: this could come with side effects, please report any
- Additions
- Pebleer Banner
- G O R E
- Globule Cannon's sprite is now correct
- A special Hive Crate caught in honey with some special items
- Honeysuckle
- Honeycrest- the first EA shortsword
- Honey Cocoon
- Majestic Hivefin which caught in honey which restores 120 mana
- Infernace has a spawning animation
- Changes
- Made Majesty's projectile look better
- Voidite can now be smelted by the Auto Smelter II
- Changed Starstruck (the bow) to Thundering Recurve
- Arid Hat now increases mana by 40
- Increased sell prices of Toy items
- Decreased sell prices of Desert items
- Nerfed Chaotron Impaler
- Nerfed Manashard Longsword
- Lowered Awakened Mode spawnrates:
- 15% more normally
- 30% more after a shadow orb has been smashed or EoC has been defeated
- 50% more after Skeletron has been defeated
- Lowered by 25% in the Jungle
- Renamed Glass Heart to Fragile Heart due to confusion with SoA
- Further reduced magma slimes magma damage
- Reworked Blazeguard
- Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip
- Renamed Discordant Ore to Chaotron Ore
- Renamed Chaos Heart to Chaosporidic Heart
- Renamed Discordant Arrow to Chaotron Arrow
- Renamed other Discordant things to Chaotron
- Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable
- Radiant items now inflict starstruck
- Buffed Nightfall and reworked visuals
- Changed some debuff effects
- Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning
- Buffed T1 Ancient Weapon
- Void Essence now looks different when dropped by the Void Leviathan
- Modified Obsidious's human forms last phase slightly
- Made phase 1 Azana take 2x damage
- Azana now makes warning lasers before creating the infection pillars
- Sky Crate's have a 33% chance to drop a Sky Mill
- Renamed Stinger to Scepter of the Tortured
- Renamed Scorpion Blade to Protector's Edge
- Renamed Chitin Staff to Mother's Magic
- Renamed Pincer to Defender's Recurve
- Bug Fixes
- Permafrost now treats planterboxes like platforms
- Putrid Armor no longer poisons town npcs
- Flask of Extinciton is now crafted with a voidite bar instead of luminite ore
- Fixed multiple recipes being crafted at the wrong station
- Shadow Dodge no longer prevents Fragile Heart to killing the player
- Item magnet no longer picks up Nebula Armour pickups
- Ancient Amalgamate now deals contact damage
- Exliture eyes now despawn
- Azana doesnt get stuck in her dash state anymore
- Fixed Great Lens not drawing
1.3.13- The Radiant Frost Update
-Other
- Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this
-Additions
- Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn
- Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain
- Heat Sink- T7 energy material
- Boost Drive
- Hyper Drive
- Infernace death animation and secret
- Wasteland secret :)
- Force Barrier got reworked and now has a recipe, so its basically an addition :)
- A better warning for the first boss prompt
- Arid Armour (desert set)
- Venom Gland now has a small visual on the arm
- Eldritch Keepsake in honour of the celestials
- Giant Toad that spawns in the jungle. Lick.
- Plasma Thrower
- Zapmaster 9000
- Imbalancer
- Particle Accelerator
- Putrid items and armor (Rotted Reaper armor)
- Glass Heart for all the no-hit challenges
- Rain Meter to show how much longer it will be raining for. Purchasable from the merchant
- G O R E
-Removals
- Removed Puffs
- The"> Elements Awoken aims to add to the experience playing Terraria.
----ADDITIONS----
30+ new enemy NPCs and banners to collect
900+ new items
2 pre-hardmode Bosses, 7 hardmode bosses, 4 post moonlord boss
3 minibosses and 1 event miniboss
Unique music tracks for each and every boss and event in the mod!
2 new town NPCs
1 new post moonlord event
Do you have an idea for the mod? Want to contribute somehow? Come join our discord!
Be sure to download the 'Elements Awoken Music' pack if you want the mods music or alternatively download 'EA Retro Music' for the old music
Donations are on the forum allowing you to get your own custom weapon, accessory or armor set with your name on it!
Hope you enjoy playing my mod :)
----CHANGELOG----
1.3.13.3
- removed toy slime boss music and boss head
1.3.13.2
- fixed vanilla asset loading (hopefully, please tell me if not fully fixed)
1.3.13.1
- Important
- Made Planter Box's count as a platform: this could come with side effects, please report any
- Additions
- Pebleer Banner
- G O R E
- Globule Cannon's sprite is now correct
- A special Hive Crate caught in honey with some special items
- Honeysuckle
- Honeycrest- the first EA shortsword
- Honey Cocoon
- Majestic Hivefin which caught in honey which restores 120 mana
- Infernace has a spawning animation
- Changes
- Made Majesty's projectile look better
- Voidite can now be smelted by the Auto Smelter II
- Changed Starstruck (the bow) to Thundering Recurve
- Arid Hat now increases mana by 40
- Increased sell prices of Toy items
- Decreased sell prices of Desert items
- Nerfed Chaotron Impaler
- Nerfed Manashard Longsword
- Lowered Awakened Mode spawnrates:
- 15% more normally
- 30% more after a shadow orb has been smashed or EoC has been defeated
- 50% more after Skeletron has been defeated
- Lowered by 25% in the Jungle
- Renamed Glass Heart to Fragile Heart due to confusion with SoA
- Further reduced magma slimes magma damage
- Reworked Blazeguard
- Renamed Discordant Bars to Chaotron Alloy and gave it a tooltip
- Renamed Discordant Ore to Chaotron Ore
- Renamed Chaos Heart to Chaosporidic Heart
- Renamed Discordant Arrow to Chaotron Arrow
- Renamed other Discordant things to Chaotron
- Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable
- Radiant items now inflict starstruck
- Buffed Nightfall and reworked visuals
- Changed some debuff effects
- Buffed Deimos and allowed its projectiles to go through walls for 1 second after spawning
- Buffed T1 Ancient Weapon
- Void Essence now looks different when dropped by the Void Leviathan
- Modified Obsidious's human forms last phase slightly
- Made phase 1 Azana take 2x damage
- Azana now makes warning lasers before creating the infection pillars
- Sky Crate's have a 33% chance to drop a Sky Mill
- Renamed Stinger to Scepter of the Tortured
- Renamed Scorpion Blade to Protector's Edge
- Renamed Chitin Staff to Mother's Magic
- Renamed Pincer to Defender's Recurve
- Bug Fixes
- Permafrost now treats planterboxes like platforms
- Putrid Armor no longer poisons town npcs
- Flask of Extinciton is now crafted with a voidite bar instead of luminite ore
- Fixed multiple recipes being crafted at the wrong station
- Shadow Dodge no longer prevents Fragile Heart to killing the player
- Item magnet no longer picks up Nebula Armour pickups
- Ancient Amalgamate now deals contact damage
- Exliture eyes now despawn
- Azana doesnt get stuck in her dash state anymore
- Fixed Great Lens not drawing
1.3.13- The Radiant Frost Update
-Other
- Some adjustments and clean up of multiple sections of code, please report any bugs that may have come with this
-Additions
- Added Pebleers and Stoneers in place of Puffs. They only spawn 350 blocks away from spawn
- Radiant Rain- A post Azana rain event that has a 25% chance of happening instead of normal rain
- Heat Sink- T7 energy material
- Boost Drive
- Hyper Drive
- Infernace death animation and secret
- Wasteland secret :)
- Force Barrier got reworked and now has a recipe, so its basically an addition :)
- A better warning for the first boss prompt
- Arid Armour (desert set)
- Venom Gland now has a small visual on the arm
- Eldritch Keepsake in honour of the celestials
- Giant Toad that spawns in the jungle. Lick.
- Plasma Thrower
- Zapmaster 9000
- Imbalancer
- Particle Accelerator
- Putrid items and armor (Rotted Reaper armor)
- Glass Heart for all the no-hit challenges
- Rain Meter to show how much longer it will be raining for. Purchasable from the merchant
- G O R E
-Removals
- Removed Puffs
- The
Localizer Package
gardenapple
When you look at a modded item, block or NPC, WMITF will show you the name of the mod which it came from.
This can be useful if you're playing with lots of mods at once, or if you're a YouTuber and you want your viewers to see which mods you're using.
(Inspired by the Minecraft mod WAILA by ProfMobius)
Also, big thanks to Pop000100 for maintaining the mod.
Localizer Package
Joost8910
The Joostmod has to offer
450 new items
14 new armor sets
28 new placeable things (excluding banners)
11 new prefixes
14 new regular enemies
9 new minibosses
4 new bosses
2 new town npcs
Version 0.9.0.1
--- Weapons ---
Brawler's Glove
- Can no longer carry bosses even if they are knockback-susceptible
- Increased time latched onto a non-carryable enemy from 2 to 4 seconds
- Time limit now also applies to carryable enemies
Earthen Billhook
- Reduced Right Click attack speed
- Increased Right Click damage by 15%
--- Bug Fixes ---
Fixed issue where Gilgamesh would fall through the ground when transitioning phases during the lunge attack
Fixed launching multiplayer crashing and disabling the mod
Version 0.9
--- New Additions ---
Joostmod's Fifth Anniversary, a 10% chance drop from any Joostmod Boss
Storm Wyvern, new hunt available after the Wall of Flesh
Scroll of the Storm, reward item for the Storm Wyvern quest
Actual Mace, melee weapon found in gold chests with a 1 / 5 chance
Actual Flaming Mace, crafted upgrade to Actual Mace
Brawler's Glove, melee weapon sold by the travelling merchant
--- Weapon Changes ---
100 needles
- New sprite
1000 needles
- New sprite
Needle Wrath
- New sprite
Soul Spear
- Increased Use Time from 40 to 50
Duality Staff
- Now has a turn speed cap
Stone Fist
- New function: Right Click while fully charged to grab an enemy, allowing you to either pummel or throw it
- Attacking with fully charged punch now puts a launching effect on struck enemies that cause them to deal damage as they collide into other enemies
Dragon Tooth
- Use Time increased from 44 to 48
Earth Billhook
- Increased damage from 64 to 69
- Increased Boulder left click hit damage multiplier from 2.5 to 3
The Mustache
- New sprite
Ember Staff
- New minion sprite
Frostfire Staff
- New minion sprite
Gnome staff
- Damage increased from 30 to 42
- Minions now stab with close-range spears instead of shooting homing hats
- New Right Click function: holding Right Click will direct minions to raise shields that block enemies.
Cactus Staff
- Damage reduced from 200 to 150
- Minions now fire a barrage of 10 needles instead of single needles
Wand of the Forest
- Damage increased from 8 to 12
- Repeated use no longer stacks up leaves
Staff of Nature
- Damage increased from 29 to 44
- Repeated use no longer stacks up leaves
Pumpkin Staff
- Damage increased from 38 to 52
- Use Time reduced from 48 to 36
- Repeated use no longer stacks up pumpkins
--- Legendaries ---
- Legendary weapons can no longer receive prefixes
Revamped Scaling:
Pinkzor | +5% | (105% total)
Rogue Tomato | +5% | (110% total)
Forest's Vengeance | +5% | (115% total)
King Slime | +10% | (125% total)
Flowering Cactoid | +5% | (130% total)
Goblin Army | +10% | (140% total)
Eye of Cthulhu | +10% | (150% total)
ICU | +10% | (160% total)
Eater / Brain | +10% | (170% total)
Spore Spawn | +10% | (180% total)
Old One's Army | +10% | (190% total)
Queen Bee | +10% | (200% total)
Roc | +10% | (210% total)
Skeletron | +20% | (230% total)
Skeleton Demoman | +20% | (250% total)
Grand Cactus Worm | +20% | (270% total)
Imp Lord | +20% | (290% total)
Wall of Flesh | +35% | (325% total)
Pirate Invasion | +25% | (350% total)
Storm Wyvern | +75% | (425% total)
The Twins | +125% | (550% total)
The Destroyer | +125% | (675% total)
Skeletron Prime | +125% | (800% total)
Plantera | +400% | (1200% total)
Golem | +300% | (1500% total)
Duke Fishron | +300% | (1800% total)
Martian Invasion | +300% | (2100% total)
Mourning Wood | +150% | (2250% total)
Pumpking | +150% | (2400% total)
Everscream | +150% | (2550% total)
Santa NK1 | +150% | (2700% total)
Ice Queen | +150% | (2850% total)
Lunatic Cultist | +450% | (3300% total)
Nebula Pillar | +200% | (3500% total)
Solar Pillar | +200% | (3700% total)
Vortex Pillar | +200% | (3900% total)
Stardust Pillar | +200% | (4100% total)
Moon Lord | +900% | (5000% total)
JumboCactuar | +1000% | (6000% total)
SA-X | +1000% | (7000% total)
Gilgamesh and Enkidu | +1000% | (8000% total)
Boook's Bullet Hell
- New sprite
- Deals 40% reduced damage with any ammo classified as homing
- No longer shoot arrows
- Instead of a large rotary spread, it now fires with rate and accurac
Localizer Package
Can Not Find Upgrade Tool For Desire Design Rage Mod
Source: https://mirror.sgkoi.dev/
Posted by: brownharsecy.blogspot.com
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